open-sea
Game engine using OpenGL with GLFW
Informatics PhD student at University of Edinburgh. Focusing on formal verification and proof mechanisation, specifically in Isabelle.
Game engine using OpenGL with GLFW
LLVM frontend for my pet programming language
Formalization of Robin Milner's bigraphs in Isabelle/HOL
JavaFX program to generate calendar events in iCalendar format for importing into calendars.
Code used to build my PhD thesis at the School of Informatics, University of Edinburgh
Linear Resources and Process Compositions in Isabelle/HOL
Deep Embedding of Intuitionistic Linear Logic in Isabelle/HOL
Formalisation of port graphs in Isabelle/HOL
A simple Jekyll theme for words and pictures.
Config files
Checkbox component for Plotly Dash that controls other checkboxes