unity-deformablesnow
Repository for online PIGSquad workshop on deformable snow in Unity.
I work in Unity and Unreal Engine and have a knack for spatial interactions and writing shaders.
Repository for online PIGSquad workshop on deformable snow in Unity.
A study of screenspace rain impacts in Breath of the Wild
Surface shaders with flipbook / spritesheet animation functionality
A set of shaders for Unity which use the rim of a surface to suggest depth.
pseudo volumetric clouds using iq's noise and my rim volume technique
A WIP extension allowing you to use baked 3D SDF textures in Mudbun.
misc files for sharing
Video glitch effects for Unity
My portfolio site
An unofficial exporter for blender beziercurves to dreamteck splines
It is an open source voxel algorithms implementation for Unity Engine